Flash Lite again...
I agree with most of what Dave Stennett writes - that FlashLite is not going to replace Java - and Java is just on soooo many phones because of the games - so building apps in Java makes sense. But even with Java being as smart as it is, it can only do so much, so I think a back-end server will be really important for certain apps - and I suppose that would be the approach you could take with FlashLite... just have it do the pretty stuff, let the server do the thinking. And Flash Lite sure does make it so much easier to build pretty things that work on phones... if it would only work on more than just a handful... wait, wait, wait...
3 Comments:
At Friday, March 04, 2005 7:15:00 AM, David Stennett said…
Chris, I agree that some applications can benefit from connecting to a server (with faster networks on the horizon -- EDGE/3G finally rolling out, it's about time...) ... you can do a lot of cool things (stock tickers, weather, etc...) by using some webservice in a midlet, for example -- but, something like a game will probably never use a central server (well, maybe multi-player ... ;-) ... so, I think that we can't put all our hope on that front -- I think Flash Lite and Java will not really compete, but will compliment each other ... in the long-run.
At Friday, March 04, 2005 9:42:00 AM, Chris Ritke said…
We have two games that use our server: mobibots boxing and mobibots kiss. The boxing game is multiplayer, the kiss game lets you upload your high score to the server and see where you are in the list at mobibots.com. I think there are still a lot of apps lurking out there in idealand where a mobile client is somehow combined with a web site.
At Saturday, March 05, 2005 5:37:00 AM, David Stennett said…
Hmmm, good point -- I guess you'll need a server to find somebody to play against -- when it comes to Multi-Player ... and uploading your scores (N-Gage Area Style) is pretty cool ....
Actually, since N-Gage hasn't made their platform universial, might be a good opportunity to do something like this in Java -- create a "platform" (your server) ... and games can plug into it (ie... open up some APIs for a shared community) ... that way, people can make games (multi-player), and plug them into your community - your own "N-Gage" arena of sorts -- not sure about the business plan, but there is a GREAT need for cross-platfrom/cross-phone gaming via a network -- you got me on that one ... I like my N-Gage for just that ... just imagine if it wasn't limited to N-Gage hardware users ... Cha-Ching!
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